By default, USB Loader GX uses USB port 0, which is circled here: If it doesn't work in port 0, it's possible the setting was changed at some point. Pedro said forcing position 0 (player1) when autobooting, fixes the bug he mentioned. If this happens, first, ensure that your USB Drive is in the correct port. Maybe it's only a bug from recent nintendont (with config v10), which allows the gamepad to be disabled, or set as player 2-3-4 instead of being forced to player1. But when I made(or installed forwarder channels I found on GBATemp), VC injects for Sega, SNES and NES GX emulators, SNES9x GX forwarder kept corrupting my USB Loader GX inject with gamepad support. It kind of defeats the interest in using a loader as GUI launcher. Also about forwarder channels, I have made WiiU VC inject of USB Loader GX with Teconmoon's VC Injector so I can play Nintendont with Gamepad support. Auerdem lassen sich damit kinderleicht USB-Loader und SNEEK. They show up in the loader menu and I got all the covers aswell but on startup of a game the screen turns black and then it jumps back to the homebrew channel. ModMii ist ein PC-Tool, welches Schritt-fr-Schritt durch den Modding-Prozess der Wii leitet. I don't know if the problem is "injected ISO" or "autoboot" yet, I tried to look at the sources but couldn't find anything (yet?). Hi boys/girls For some reason the USB loader GX doesnt want to load my wii games, (gc games works fine btw). Ist der USB loader nur in den apps Ordner zu stecken oder auch noch anders wo Habe. You have to boot into "nintendont menu" and select the game from the SD list, and then the Gamepad is working. Hi ich habe ein Problem der USB loader beendet nach dem starten. Not all external hard drive's are compatible with the Wii, small USB flash drives or 'thumb drives' in particular often. Double check that your hard drive is always plugged into usb port0 - the one nearest the edge of the Wii. He told me that if nintendont is running a game using Autoboot with an injected game ISO, the gamepad is not working. After completing this guide, you can launch your USB-Loader via the Homebrew Channel or a USB-Loader forwarder channel. I have a working Wii U Nintendont forwarder as a fallback, but would be nice to figure out Trying to figure out if I made the inject wrong or something needs to be. Pedro702 came to me yesterday about a similar issue with newer version of nintendont ! I have tried running the channel directly (wii u -> vwii -> channel forwarder 1.5 fix UNEO) and everything works as intended (no gamepad support, nintendont launches game just fine). I never did it myself and only worked on users report to update the loader and features, but don't remember this report. Sorry, I don't remember if the WiiU gamepad is working or not when launching GCgames from a WiiVC injected with USBGX.
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